Animator - Hiring ASAP - Gaming Start date: ASAP Duration: 18-month contract Location: Remote/Hybrid in Twycross Rate: £220-£260 per day PAYE Summary We are looking for an Animator with several years' experience. Reporting to the Art Manager, you will be responsible for the creation of gameplay animation, creature animation and cutscenes to bring our game worlds to life. You will have a varied and challenging role in our game's development maximising quality as well as efficiency Responsibilities Creating bespoke animations to drive animation direction Help inform design and production decisions and problem solve animation issues Responsible for creating/implementing animation content to an excellent standard Make balanced and rational decisions on the production of assets Deliver content on schedule and within technical limitations Key Skills High quality animation skills that include experience in bipedal animation, quadruped and facial animation Familiar with next-generation asset creation pipelines and tools Good knowledge of Maya Comfortable working in a pre-defined animation style Self-motivation, excellent communication skills, and a great team-player attitude Portfolio demonstrating relevant animation skills and styles Bonus Skills Have shipped one AAA Console/PC title as an animato Creative and passionate approach to problem-solving Able to take and interpret direction and criticism Proactive, organised, able to work as part of a team and independently Able to effectively collaborate with game designers and programmers
02/05/2024
Contractor
Animator - Hiring ASAP - Gaming Start date: ASAP Duration: 18-month contract Location: Remote/Hybrid in Twycross Rate: £220-£260 per day PAYE Summary We are looking for an Animator with several years' experience. Reporting to the Art Manager, you will be responsible for the creation of gameplay animation, creature animation and cutscenes to bring our game worlds to life. You will have a varied and challenging role in our game's development maximising quality as well as efficiency Responsibilities Creating bespoke animations to drive animation direction Help inform design and production decisions and problem solve animation issues Responsible for creating/implementing animation content to an excellent standard Make balanced and rational decisions on the production of assets Deliver content on schedule and within technical limitations Key Skills High quality animation skills that include experience in bipedal animation, quadruped and facial animation Familiar with next-generation asset creation pipelines and tools Good knowledge of Maya Comfortable working in a pre-defined animation style Self-motivation, excellent communication skills, and a great team-player attitude Portfolio demonstrating relevant animation skills and styles Bonus Skills Have shipped one AAA Console/PC title as an animato Creative and passionate approach to problem-solving Able to take and interpret direction and criticism Proactive, organised, able to work as part of a team and independently Able to effectively collaborate with game designers and programmers
Environment Artist - Hiring ASAP - Gaming Start date: ASAP Duration: 18-month contract Location: Remote/Hybrid in Twycross Rate: £180-£218 per day PAYE Summary We are looking for an Environment Artist with several years' experience. Reporting to the Art Manager, you will be responsible for the creation of gameplay items/weapons, environmental objects/props architecture and beautiful flora to furnishing our game worlds. You will have a varied and challenging role in our game's development maximising quality as well as efficiency. Responsibilities Creating outstanding game assets from concept that meets our quality bar Iterate and improve the look of pre-existing game assets to use in our world that improves player experience Take art and design requirements and provide creative solutions to challenging briefs Maintain quality control of the artwork you create Deliver content on schedule and within technical specifications Key Skills A minimum of 1 years' experience in game development as a 3D Artist Familiar with next-generation asset creation pipelines and tools A good artistic eye for detail, colour, value, tone, silhouette, composition etc. Competent in relevant art creation software - Maya, Z brush, Photoshop, Substance Comfortable working in a pre-defined Art Style Self-motivation, excellent communication skills, and a great team-player attitude Portfolio demonstrating relevant artistic skills, art styles Bonus Skills Have shipped one AAA Console/PC titles as 3D Artist Creative and passionate approach to problem-solving Able to take and interpret direction and criticism Proactive, organised, able to work as part of a team and independently Able to effectively collaborate with game designers and programmers A love of stylised artwork/games
02/05/2024
Contractor
Environment Artist - Hiring ASAP - Gaming Start date: ASAP Duration: 18-month contract Location: Remote/Hybrid in Twycross Rate: £180-£218 per day PAYE Summary We are looking for an Environment Artist with several years' experience. Reporting to the Art Manager, you will be responsible for the creation of gameplay items/weapons, environmental objects/props architecture and beautiful flora to furnishing our game worlds. You will have a varied and challenging role in our game's development maximising quality as well as efficiency. Responsibilities Creating outstanding game assets from concept that meets our quality bar Iterate and improve the look of pre-existing game assets to use in our world that improves player experience Take art and design requirements and provide creative solutions to challenging briefs Maintain quality control of the artwork you create Deliver content on schedule and within technical specifications Key Skills A minimum of 1 years' experience in game development as a 3D Artist Familiar with next-generation asset creation pipelines and tools A good artistic eye for detail, colour, value, tone, silhouette, composition etc. Competent in relevant art creation software - Maya, Z brush, Photoshop, Substance Comfortable working in a pre-defined Art Style Self-motivation, excellent communication skills, and a great team-player attitude Portfolio demonstrating relevant artistic skills, art styles Bonus Skills Have shipped one AAA Console/PC titles as 3D Artist Creative and passionate approach to problem-solving Able to take and interpret direction and criticism Proactive, organised, able to work as part of a team and independently Able to effectively collaborate with game designers and programmers A love of stylised artwork/games